Figma 101 before the school starts from Miggi: “In this workshop we will cover the basics of working with Figma for design covering topics like creating graphics, working with typography, and making reusable components. This workshop is intended to help you get more familiar and confident with Figma whether you are just beginning your design journey, or applying your existing knowledge from another tool.” See also his Homework Hotline livestream follow-up.
Miggi causes the “figception” by using Jambot to come up with ideas for making Figma content. Quite amazing to see how it can be used as a tool for thought (or even programming, FWIW).
Miggi shows how to make a notification badge that expands to fill its contents with Auto Layout.
A short video on using the bezier curve tool to make an S‑shaped curve.
Miggi on using sections in Figma for prototypes and how to preserve the state of a given flow.
Lilibeth Bustos Linares interviews Miguel Cardona at the SoulDoodles podcast, where they trace his inspiring journey from being an assistant professor at RIT, to leading product design at Imgix, and to joining Figma as a Designer Advocate for Education.
Miggi with a tip on using the new auto layout wrap to handle elements beyond just a single row. Love that Shift-A automatically puts elements into a wrapped auto layout when you have multiple rows of elements selected.
Learn how to use min and max values when working with the auto layout in your designs, with a bonus of updated text truncation and max lines feature for paragraph text.
Miggi covers the different ways that variables can be added when creating prototypes, and how you can use them to make them more dynamic and with fewer frames. We cover all of the currently available variable types: booleans, numbers, strings, colors, and even discuss how to bind string variables to interactive components.
An in-depth session with Designer Advocate Miggi, Software Engineer Ricky Rajani, and PM Garrett Miller on how to build even higher fidelity prototypes with less complexity.
A new workshop from Miggi and Alex on making icons in Figma. “In this workshop, we will explore various ways to leverage vector shapes, boolean operations, the pen tool, and more to create reusable icons. These skills can also be applied to producing graphics, illustrations, logos, and other designs that can be used across different platforms.”
This tip (and the fact that this feature exists) made me irrationally happy. Thanks, Miggi!
bruv: pic.twitter.com/1CGmBYVMlp
— miggi from figgi (@miggi) June 8, 2023
In this Study Hall, Miggi shows how to make Interactive Component carousel galleries.
The recording of Miggi’s workshop livestream on using vector tools in Figma.
In this Study Hall, Miggi covers several ways to add/edit images in Figma and demonstrates how to upload a video to use when prototyping or presenting.
Honestly, I always assumed that SVG bugs are just a part of the game and will always be here — not a surprising conclusion when 49% of imported SVGs relied on buggy features. In retrospect, it was a silly assumption considering SVG is one of only a few open vector formats. In this fantastic thread, Figma engineer Lauren Budorick shows how much work went into detecting, analyzing, and fixing these bugs. I didn’t realize that luminance mask support was a part of this work as well, and Miggi is already exploring creative applications for composited motion visuals in prototypes.
Last spring my team at @figma finally took on an area that we've known has been a huge pain point for a long time: SVG imports. We would soon find out just how bad it was (bad!) and that we’d need to build a whole new feature in the process.
— Lauren Budorick (@lbudorick) March 28, 2023
“This workshop will be a deep dive into the prototyping features in Figma. We will cover many of the basic frame-to-frame navigation prototypes for devices, and touch upon some of the more advanced capabilities that you can unlock with video, interactive components, and sections.”
“We will leverage Figma’s native prototyping capabilities to demonstrate how to collaboratively design slide decks, as well as utilize FigJam’s whiteboards to present ideas while others follow along and give feedback. You can use these techniques to give interactive presentations, engage your audience (or students), and communicate your content clearly and compellingly.”
“In this workshop we will cover how to apply motion and animation when prototyping with Figma. We will cover concepts like transitions, delays, timing, smart animate, and interactive components.”
In this series for educators and students, Miggi introduces Auto Layout features and covers best practices and tips for designing layouts that can change with their content.