An in-depth session with Designer Advocate Miggi, Software Engineer Ricky Rajani, and PM Garrett Miller on how to build even higher fidelity prototypes with less complexity.
A new workshop from Miggi and Alex on making icons in Figma. “In this workshop, we will explore various ways to leverage vector shapes, boolean operations, the pen tool, and more to create reusable icons. These skills can also be applied to producing graphics, illustrations, logos, and other designs that can be used across different platforms.”
This tip (and the fact that this feature exists) made me irrationally happy. Thanks, Miggi!
bruv: pic.twitter.com/1CGmBYVMlp
— miggi from figgi (@miggi) June 8, 2023
In this Study Hall, Miggi shows how to make Interactive Component carousel galleries.
The recording of Miggi’s workshop livestream on using vector tools in Figma.
In this Study Hall, Miggi covers several ways to add/edit images in Figma and demonstrates how to upload a video to use when prototyping or presenting.
Honestly, I always assumed that SVG bugs are just a part of the game and will always be here — not a surprising conclusion when 49% of imported SVGs relied on buggy features. In retrospect, it was a silly assumption considering SVG is one of only a few open vector formats. In this fantastic thread, Figma engineer Lauren Budorick shows how much work went into detecting, analyzing, and fixing these bugs. I didn’t realize that luminance mask support was a part of this work as well, and Miggi is already exploring creative applications for composited motion visuals in prototypes.
Last spring my team at @figma finally took on an area that we've known has been a huge pain point for a long time: SVG imports. We would soon find out just how bad it was (bad!) and that we’d need to build a whole new feature in the process.
— Lauren Budorick (@lbudorick) March 28, 2023
“This workshop will be a deep dive into the prototyping features in Figma. We will cover many of the basic frame-to-frame navigation prototypes for devices, and touch upon some of the more advanced capabilities that you can unlock with video, interactive components, and sections.”
“We will leverage Figma’s native prototyping capabilities to demonstrate how to collaboratively design slide decks, as well as utilize FigJam’s whiteboards to present ideas while others follow along and give feedback. You can use these techniques to give interactive presentations, engage your audience (or students), and communicate your content clearly and compellingly.”
“In this workshop we will cover how to apply motion and animation when prototyping with Figma. We will cover concepts like transitions, delays, timing, smart animate, and interactive components.”
In this series for educators and students, Miggi introduces Auto Layout features and covers best practices and tips for designing layouts that can change with their content.
Miggi shows how to use Figma sections for prototyping. Besides being a wonderful organizational tool, sections give you the ability to remember the states of areas of your prototype.
Anyone else love sections in Figma? @miggi takes it one step further to show you how to use sections for prototyping. pic.twitter.com/Z3IJZnRGjW
— Figma (@figma) February 13, 2023
Miggi started a YouTube channel with his design shorts, Figma tips, and tutorials. Start with his recent series on making icons in Figma.
Miggi with two great tips on managing gradients. I wish we didn’t need to resolve to a 100 pixels square hack, but often it gets the job done!
Someone asked yesterday about managing gradients in @figma, here are two ways to handle.
— @miggi@masto.ai (@miggi) January 5, 2023
1. Double click on a gradient stop to distribute evenly.
2. You can nudge / big nudge gradient stops. On 100x100 square, I can move over 5 times in nudges of 10 to get placement at 50%. pic.twitter.com/SqkwTPHxcc
Miggie shows how to prototype overlay transitions for thumbnails using interactive components. This tutorial is intermediate and covers the use of overlays, Auto Layout, interactive components, and placing images.
Great team activity from Miggie — build a gingerbread house using the provided virtual gingerbread cookies and sweets. In the end, you can even make your own card.
Ana and Miggie are back streaming their experiments with Figma prototypes. This time they cover drag interactions and video among other things.
A Twitch stream of Ana Boyer and Miggi Cardona diving deep into Figma prototyping.
Copy-pasting objects from FigJam to Figma never disappoints.
If you want to have an embedded Youtube video in your @Figma file, like to document process, share resources, or have a contextual walkthrough.
— miggi but espooky 👻 (@miggi) October 23, 2022
1.) Paste the YT link in a FigJam file
2.) Copy-Paste the playable video object into Figma
3.) That's it!#Figmatip pic.twitter.com/x3KrtKuudS