Animating icons. Designer’s toolkit. Model designer.
Illustrating the Gemini App
Google’s Gemini team walks through how they use gradients, circles, and motion as a cohesive illustration system to make an unpredictable AI assistant feel legible, calm, and trustworthy. It’s interesting for anyone designing “thinking states” or multimodal assistants, because it shows specific visual strategies — directional gradients as energy flow, morphing shapes for cognition, motion tied to user gestures — instead of yet another generic “AI glow.”
“When a system is hard to approach, the design must be soft. This softness — conveyed through guided, pulsing gradient shapes, clear language, and transparent signaling — allows users to engage with the new system feeling secure and supported. The gradient can be many things through its animations: aspirational and uplifting, directional and instructional. But they remain soft and direct, and always looking forward; they’re deeply connected to the Google brand with room to grow, like the personified gradient, rippling and responding to voice.”
Paper at App Stacks
Stephen Haney is interviewed about the origin story and tech stack behind Paper, one of the most interesting design tools of a new wave. “Paper is a browser-based design tool focused on the early, exploratory phase of design. It gives designers a fast, expressive canvas to think visually, experiment freely, and play with things like shaders, gradients, and motion without worrying about handoff or engineering constraints.”
AI Design Field Guide
A new monthly publication for designers: “We’re witnessing the birth of a new kind of designer: The AI Designer. Designers who work in evals, prompts, and tool calls. Designers who have as much of a taste for models as they do for fonts. Designers who think in mental models, agents, and intelligence. There’s no textbook for this kind of design (and things change so fast, it wouldn’t make sense to write one). Instead, we need a field guide. A living record of our learnings, tips, tricks, fears, dreams, curiosities, and hot takes.”
The first article — The Rise of the Model Designer — interviews Barron Webster, AI Model Designer at Figma. If you’re curious what that role even means, read on.