Figma shows off incredible projects made with their apps on three giant screens in Times Square.
Dylan Field comes to Lenny Rachitsky’s podcast to talk about keeping internal morale up after the Adobe acquisition fell through, his approach to maintaining pace and a sense of urgency 13 years in, how to systematically develop taste, how Figma decides which product lines to add, why he obsesses over “time to value”, and how AI is making design more valuable. Don’t miss Lenny’s biggest takeaways from this conversation.
Dylan also joined the Latent Space to discuss letting designers build with Figma Make, how Figma can be the context repository for aesthetics in the age of vibe coding, and why design is your only differentiator now.
Dylan joins the TBPN show to chat about evaluating new AI models, the trajectory of Figma Make, and why human judgment and taste still matter even as AI accelerates execution. They also discuss leadership, his views on open-source models and emerging hardware, and MCPs.
Dylan Field gives his first interview since Figma’s big IPO, joining ACCESS Podcast to talk all things design, AI, and what’s next for Figma.
Figma rebuilt its renderer on WebGPU, detailing the engineering work in this article: compute-shader opportunities, clearer error handling, and lower CPU overhead (with plans for RenderBundles/MSAA), plus how the team rolled it out safely with device blocklists and mid-session fallback.
“Figma shares plunged 14% in extended trading on Wednesday after the design software company reported results for the first time since its initial public offering in July. Revenue increased 41% year over year in the second quarter from $177.2 million a year earlier, Figma said in a statement. […] The company sees between $88 million and $98 million in adjusted operating income for the full year and a little more than $1.02 billion in revenue.”
The San Francisco Standard visited the Figma office during the Maker Week to see if the company is up for the challenge of “retaining the company’s playful, eccentric culture without succumbing to the pressures of the public market.”
Loredana Crisan joined Figma as the Chief Design Officer. Before Figma, she had been at Meta for almost 10 years, lately leading AI Products.
Figma turned 13 on August 13th! To celebrate, Rogie streamed the live process of drawing a birthday card with portraits of Dylan and Evan — what a long way from the early sketches!
“Mike Krieger, Chief Product Officer (CPO) of Anthropic, and Luis von Ahn, co-founder and CEO of Duolingo, are joining Figma’s board of directors. Mike and Luis are visionary leaders who have built and shaped products used by billions of people around the world every day. We’re so excited to welcome them to the Figma board.”
Figma rings the opening bell at the New York Stock Exchange on July 31st.
Read Dylan Field’s founder letter about why design is more important than ever, and what’s next for the company.
A behind-the-scenes look at how Figma’s product icons come together: Tim Van Damme shares guidelines (one pixel strokes, rounded caps, consistent and balanced sizes) and iterations it takes to make the whole suite feel like a family. Love the idea of rating confidence: “Tim frequently solicits feedback from product designers and product managers, guiding the conversation with a one-to-five star rating to show how confident he is in a design.”
Noah Levin, VP of Product Design at Figma, sits down with the Design Better podcast to answer their questions about hiring and scaling design teams in the AI age, fostering better design-developer collaboration, and lessons from designing the new Figma.
Bloomberg: “Figma may ultimately be able to secure a valuation multiple of more than 20 times its annual revenue, said Matt Kennedy, Renaissance Capital’s senior strategist. With 13 million monthly active users, Figma generated $821 million of revenue in the 12 months ended March 31 and would top $1 billion of annual revenue this year at its current growth rate.”
Figma’s Form S‑1 submitted to the SEC in April is now available to the public. The number of shares to be offered and the price range for the proposed offering have not yet been determined.
Lots of fascinating details that were not shared publicly before. Figma’s last 12 months (LTM) revenue is $821M, so most likely they will cross $1B in revenue in 2025. Maintaining 46% YoY revenue growth at this scale is nuts. 76% of customers use 2 or more products, and 2⁄3 of users are non-designers — Figma is no longer just a design tool. The entire form is hundreds of pages long, so it will take a while to read in full.
Software engineers Darragh Burke and Alex Kern share the story behind the creation of code layers to bring design and code together. “Building code layers in Figma required us to reconcile two different models of thinking about software: design and code. Today, Figma’s visual canvas is an open-ended, flexible environment that enables users to rapidly iterate on designs. Code unlocks further capabilities, but it’s more structured — it requires hierarchical organization and precise syntax. To reconcile these two models, we needed to create a hybrid approach that honored the rapid, exploratory nature of design while unlocking the full capabilities of code.”