“When we say wrap it up, we mean Pretty and Balance.” Both are the CSS ‘text-wrap‘ values, set on a layer, a paragraph, or a text style. “Balance” distributes text evenly across lines, “Pretty” avoids the single word stranded alone on the last line.
Auto Layout’s auto spacing gets Around and Evenly, and the old default is renamed Between. Those are ‘space-between‘, ‘space-around‘, and ‘space-evenly‘ from ‘justify-content‘. Figma renaming its own concept to match CSS is the real news here, and the text wrap entry below does the same thing.
The Config announcements filled out. Shaders can now be animated and reactive to mouse movement, both shaders and generative plugins can be published to Community, a code viewer lets you read and download the code behind any shader, and MCP read/write access.
The day has come! Set opacity on a color variable using a number variable, and the color stays linked to your library. No more detaching a library color just to dim a disabled state. The number variables can be scoped for color use only, so the picker stays clean.
Vector editing in Figma now works by hand rather than by node. Erase a stray mark directly instead of hunting down the points that made it, then drag a color or gradient across several closed regions in one pass.
Six small curve editor fixes shipped since Config by Jakub Świadek, designer on Figma Motion: auto-scaling graph bounds, shift-snapping handles, arrow-key nudging at 0.01, and a scrub line showing exactly where on the curve the playhead sits.
Admins can now mark skills, templates, libraries, and Make kits as recommended within the organization, and they show up with a checkmark and a tooltip. Skills and templates can be scoped to the whole organization or to specific workspaces.
Admins can now download a CSV showing credit use in beta AI features, giving a fuller picture of AI spend and something to forecast against. Organization and Enterprise plans only.
Video upload cap goes from 100 MB to 300 MB across Design, FigJam, Slides, Sites, and Buzz on paid plans.
The Community profile redesign adds role, experience, tech stack, pinned work with images and links, and social channels. Combined with the FigPal customization, it reads less like a profile page and more like a creator landing page. Figma clearly wants Community to function as a discovery layer for designers, not just for resources.
Name slide rows, drag to reorder them, and jump between sections directly from Presenter or Audience View. Sections also show up in the layers panel in Design Mode, which keeps long decks navigable as they grow.
Buzz’s spreadsheet-driven asset generation gets the obvious next step: multi-select cells in the table view to edit copy, swap brand imagery, or change sizes across hundreds of variants at once. Resize works on a single asset or the full set, with preset or custom channel sizes to fan out a campaign in one operation.
The May edition is mostly a demo of Figma’s MCP server, with Amy Lima and Anthony DiSpezio walking through three workflows: code-to-canvas import of a vibe-coded prototype, round-tripping a dark mode so variables stay in sync between code and Figma, and using the pre-installed figma-use-scale skill to generate first-pass directions on a production dashboard. The closing update reel includes vector editing up to 10x faster, memory warnings down 92%, macOS eyedropper now samples anywhere on screen, FigJam MCP can read and write boards (ERDs, architecture diagrams), Make Kit packages your design system’s code for Figma Make, and Weave gets a timeline for video.
Figma ships a meaningful performance update across the board: 10x faster vector editing, 4x smoother Make frame rates, faster load times, 92% fewer memory warnings. Just the memory side of this update was six months in the making!
Made some improvements to make your workflows faster. Like a lot faster.
— Figma (@figma) April 22, 2026
→ Vector editing up to 10x faster
→ Make frame rates 4x smoother
→ Faster load times
→ 92% fewer memory warnings pic.twitter.com/O5f8lLs6O0
Makes now run natively on the Figma mobile app for on-device testing and touch interaction previews. Mobile creation and editing is coming soon.
You can now test your @figma Makes more naturally as a mobile experience without publishing... it just *Makes* sense! 💫 pic.twitter.com/J5GHN6ufRc
— miggi from figma (@miggi) April 22, 2026
You can now type directly in the hex code input to access your color variables and styles. Lots of smart details: enter a hex value and see all variables and styles using it, colors are surfaced based on the context, and related terms are baked into the new algorithm (i.e., finding your “danger” variable when searching for “error”).
We just released a new @figma feature I’ve been working on for a while now: inline search for library colors! You can now type directly in the hex code input to access your color variables and styles.
— Billy Sweeney (@billy_sweeney) February 25, 2026
It’s starting to rollout now, let us know what you think! pic.twitter.com/syPN3d0NGc