Recordings from all three Schema 2022 conferences are now available — London, Tokyo, and New York. (Virtual event streamed select talks from physical locations.) Some of the speaker decks are also available in the Community.
A Twitch stream of Ana Boyer and Miggi Cardona diving deep into Figma prototyping.
“Playing constant catch up, adding prop after prop to support and maintain too many cases? Break larger components into flexible subcomponents so that users can solve their unique problems themselves. We’ll show how to architect subcomponents, leverage Figma’s improving component features, embrace opportunities and challenges the approach creates for your system.”
“Component properties launched at Config earlier this year, but was over a year in the making. Essentially React properties for Figma components, “props” removes the guesswork out of your design system and better aligns design components with code. Join the tech leads of the project for a behind the scenes look into how the feature came together, the power it unlocks for your design system, and a look into some of the exciting updates we’ve made post launch.”
“Design systems are drivers of cultural change disguised as a component library — getting your org to commit to this change often requires influencing across all levels from designers to VPs. In doing so, you’ll rely on skills like communication and relationship building, in order to expand your system of allies. In this talk, I’ll share mistakes and lessons learned along the way and offer ideas to help you navigate the challenges of design systems buy-in and advocacy.”
“At Uber, we’ve built a cross-platform design system with hundreds of thousands of weekly Figma inserts and an accompanying super plugin. But like everyone, we started with only a few components and multiple one-off plugins. We’ve carefully matured our design system through data and heart. Yet it hasn’t been straightforward. There’s a constant tension between what designers and developers need and how we interpret data. These growing pains only seem to get worse the more a system evolves. In this session, we’ll show you that data and heart don’t have to be at odds as we share how we mature our design system and plugins. Through demos of AI-driven tooling, we’ll explore the role data can play in the future and help your team scale your system by balancing numbers with heart.”
“Designing and building mobile native design systems can be tough. Different devices, different languages, and different conventions can make it challenging to get started and stay consistent. In this talk, the DoorDash design system team will share what they have learned about navigating these challenges: their process, their past mistakes, and how they move forward when building the robust native component library that powers the #1 food delivery app.”
“Whether you’re building a design systems program from the ground up, evolving an existing charter, or joining an established team, the best way to build trust with your future consumers, team, and organization is a cross-disciplinary sentiment analysis. And, if done right, the output can become the perfect foundation for an initial set of goals to inform your roadmap. Building this trust early will ensure that you can build the system they want (by delivering the system they need).”
“Roadmaps are a valuable tool in the product development toolkit: they shape a body of work by clearly communicating the projects, priority, and scope required to complete that work. Unfortunately, not every design systems team has the luxury of being staffed like a product development team, with a dedicated PM to drive the roadmap. In this talk, I’ll share how our scrappy design systems team at Credit Karma co-created a design systems roadmap with our internal community to bring confidence, clarity and focus to our work.”
“As Design Systems grow and evolve, so does the complexity. With complexity comes the need for newer best practices and adoption of more rigorous controls of our system. What can we as designers learn from other disciplines best practices, and how can we adopt them to ensure that our design systems grow in the right way?”
“We’re excited to continue our Building blocks office hour, where we discuss all things Design Systems. In this episode, Figma Designer Advocate Chad Bergman and Product Manager Jacob Miller will share tips and tricks for optimizing your component library, including how to best use the latest component property features.”
“Video gives us the ability to enrich any user experience, making prototyping with real media crucial. In this tutorial, we’ll go over the basics of how video work in Figma, and use them in both simple and complex designs.”
“Tune in to learn about some new features across FigJam and Figma that’ll help teams collaborate better and turn their big ideas into real products, faster. From creative new ways to jam together and drive decision-making in FigJam, to some long-awaited features in Figma, turning ideas into action just got easier — and more fun.”
“Learn about how to use component properties to create a pseudo slot card component.”
Gary is teaching his 10-year-old daughter Claire how to design a website in Figma. I can relate, as at about this age my daughter was obsessed with Figma and made all her friends create accounts so they can draw stuff together.
Dann Petty shows how to make hand-drawn vectors using Illustrator and Figma.
In this video, Figma Bites teaches the basics of prototyping in Figma and covers interaction details, navigation options, multiple flows, and more. By the end of this video, you’ll be able to create stellar prototypes that help convey your ideas interactively.
Malewicz shows how to use the glassmorphism (or “frosted glass”) effect to create beautiful weather icons.
A live stream of a discussion between GitHub Education and Figma Education teams.
Bruno’s advanced workshop at FoF Portugal Meetup: “Learn how to master all the new and updated Figma tools and plugins to optimize your Design Systems building skills. This includes everything from components properties to variants, the new auto-layout, interactive components, slots components, and more.”