A new plugin from Pablo Stanley is an AI design assistant that turns simple prompts into websites. The promise is to “get your design 80% of the way, so you have time to obsess over the final little details”.
Pablo Stanley shows a few examples of where he will often use the new feature.
multi-edit by @figma pic.twitter.com/zjmtxNXAtf
— Pablo Stanley (@pablostanley) March 6, 2024
A new free and open-source illustration collection from Pablo Stanley: “Transhumanism has always fascinated me. It’s a philosophical movement that challenges our understanding of human limitations and our potential to transcend them. It holds the belief that we can evolve beyond our current physical and mental restraints by integrating technology into our very being. It’s about pushing the boundaries of what it means to be human, embracing the fusion of biology and technology, and envisioning a future where we’re no longer constrained by our natural form.”
Pablo Stanley shows his use of Figma components and variants for creating an illustration system of characters for a new comics series, The Design Team.
Creating an illustration system for a new comics series using @figmadesign
— Pablo Stanley (@pablostanley) May 29, 2021
I’ll make the doodles available as open source and on @blushdesignapp later.
Follow the IG account to read the comics when they’re out https://t.co/9udNJXghdF pic.twitter.com/R4CIUKhRdr
Side-scrolling “game” of a UFO that flies over the city using component interactions in @figmadesign. It moves ⬆️ and ⬇️ with the arrow keys and shoots lasers with a spacebar 🛸
— Pablo Stanley (@pablostanley) March 6, 2021
(the vid doesn't explain the lasers cuz of twitter's time limits)
File: https://t.co/DwdyVEpeVy pic.twitter.com/EktLFyd0ha
Pablo Stanley builds a simple pixel art editor. (And here is another take with a color picker.)
Short tutorial creating a pixel art grid using the new interactive components from @figmadesign pic.twitter.com/o9iFaqHR5E
— Pablo Stanley (@pablostanley) March 4, 2021
A new tutorial from Blush, based on Pablo Stanley’s Figma Crash Course on YouTube. “Learn the basics of Figma’s new Auto Layout and speed up your creative workflow with this awesome feature.”
Presentation template featuring ‘Stuck at Home’ illustrations by Blush.
Pablo Stanley explains how he used AI to create unique patterns for Blush.
When playing with geometric patterns and creating a Blush system, I realized that maybe a robot could recreate this. So I trained a model that generated really cool organic shapes 🤖
— Pablo Stanley (@pablostanley) December 30, 2020
Used @sketch, @Adobe illustrator, photoshop, @figmadesign, @runwayml, and @blushdesignapp pic.twitter.com/jnavSL1GlH
Playlist of 15 short 20-second videos about Figma by Pablo Stanley.
Great skit by Pablo Stanley that made rounds in the community. Love how both Figma and Sketch played along and changed their names on Twitter for a while!
Love Triangle 💗 pic.twitter.com/fTRyC7Hk0U
— Pablo Stanley (@pablostanley) December 15, 2020
Pablo Stanley released the first chapter of his Figma Crash course with five videos on Auto Layout.
A new course with deep dives into powerful Figma features by Pablo Stanley, creator of a popular collection of illustrations Blush. The first chapter on Auto Layout will be available on December 1st.
Pablo Stanley, a co-founder of Blush, gives an inside look into the launch of the free illustration library and how his team built one of Figma’s most downloaded plugins.
Using the Blush plugin and illustrations from artists around the world, Rogie and Pablo Stanley will create an illustration system with components, assets, and constraints.
Plugin to get a little more out of the pencil tool. Seems like an essential tool for people using Figurative app on an iPad Pro — see an impressive demo from Pablo Stanley.
I wrote about the illustration library and plugin Blush in the last issue. Now, Elsma Ramirez shares how she created The Munchies collection for it using a component-based approach.