The Yo! Podcast by Rob Hope is one of my favorite shows. In this wrap-up of Season 3, Rob talks to Pablo Stanley: “Pablo Stanley is a designer, artist, and musician based in Mexico. We discuss the creative side of his childhood gang, the importance of having fun with your team, why he left the Roboto NFT community, monetizing his AI stock site, and the importance of details in all aspects of design.”
Design Systems WTF podcast from zeroheight: “AI tools are transforming the landscape, making it easier than ever to create and design. Is this making everyone a designer? Will design system makers have to herd even more cats? We’ll be joined by special guest Pablo Stanley, the brilliant co-founder of two AI-based design tools, Musho and Lummi. We’ll unpack the potential of AI-based design tools and some risks. Join us for a lively conversation filled with spicy takes about how AI is reshaping the boundaries of design.”
Pablo Stanley highlights some of the little details that were announced at Config.
Jun 26th, 10:00 PM – 1:00 AM. “Figma fans, join the unofficial Config Afterparty at frog HQ! Mingle with fellow designers, enjoy eclectic beats, drinks & bites, win prizes, and keep the creative energy going. Get inspired by an engaging talk from Pablo Stanley, a Latin designer based in Mexico and co-founder and CEO at Musho & Lummi, and fun activities to help slow down and refocus your attention.”
The second edition of the UI Battle! Watch as Miggi from Figgi aka The Notorious PNG, Pablo Stanley aka The Layer Slayer, and Mariana Pedroza aka Da Design Thunder take on design challenges, shit-talk, and throw a fantastic performance. This is the only live sport I need!
A new plugin from Pablo Stanley is an AI design assistant that turns simple prompts into websites. The promise is to “get your design 80% of the way, so you have time to obsess over the final little details”.
Pablo Stanley shows a few examples of where he will often use the new feature.
multi-edit by @figma pic.twitter.com/zjmtxNXAtf
— Pablo Stanley (@pablostanley) March 6, 2024
A new free and open-source illustration collection from Pablo Stanley: “Transhumanism has always fascinated me. It’s a philosophical movement that challenges our understanding of human limitations and our potential to transcend them. It holds the belief that we can evolve beyond our current physical and mental restraints by integrating technology into our very being. It’s about pushing the boundaries of what it means to be human, embracing the fusion of biology and technology, and envisioning a future where we’re no longer constrained by our natural form.”
Pablo Stanley shows his use of Figma components and variants for creating an illustration system of characters for a new comics series, The Design Team.
Creating an illustration system for a new comics series using @figmadesign
— Pablo Stanley (@pablostanley) May 29, 2021
I’ll make the doodles available as open source and on @blushdesignapp later.
Follow the IG account to read the comics when they’re out https://t.co/9udNJXghdF pic.twitter.com/R4CIUKhRdr
Pablo Stanley builds a simple pixel art editor. (And here is another take with a color picker.)
Short tutorial creating a pixel art grid using the new interactive components from @figmadesign pic.twitter.com/o9iFaqHR5E
— Pablo Stanley (@pablostanley) March 4, 2021
Side-scrolling “game” of a UFO that flies over the city using component interactions in @figmadesign. It moves ⬆️ and ⬇️ with the arrow keys and shoots lasers with a spacebar 🛸
— Pablo Stanley (@pablostanley) March 6, 2021
(the vid doesn't explain the lasers cuz of twitter's time limits)
File: https://t.co/DwdyVEpeVy pic.twitter.com/EktLFyd0ha
A new tutorial from Blush, based on Pablo Stanley’s Figma Crash Course on YouTube. “Learn the basics of Figma’s new Auto Layout and speed up your creative workflow with this awesome feature.”
Presentation template featuring ‘Stuck at Home’ illustrations by Blush.
Pablo Stanley explains how he used AI to create unique patterns for Blush.
When playing with geometric patterns and creating a Blush system, I realized that maybe a robot could recreate this. So I trained a model that generated really cool organic shapes 🤖
— Pablo Stanley (@pablostanley) December 30, 2020
Used @sketch, @Adobe illustrator, photoshop, @figmadesign, @runwayml, and @blushdesignapp pic.twitter.com/jnavSL1GlH
Playlist of 15 short 20-second videos about Figma by Pablo Stanley.
Great skit by Pablo Stanley that made rounds in the community. Love how both Figma and Sketch played along and changed their names on Twitter for a while!
Love Triangle 💗 pic.twitter.com/fTRyC7Hk0U
— Pablo Stanley (@pablostanley) December 15, 2020
Pablo Stanley released the first chapter of his Figma Crash course with five videos on Auto Layout.