Detach the agent chat into its own window on the desktop app, move it anywhere, keep it in view while you design. Figma expects you to be watching an agent work while you do something else, which turns the chat from a sidebar into a persistent companion window.
Comments attach to a moment on the timeline, and a single comment can carry several timestamps, so one note can flag three separate problems in one pass.
“Path trim lets you create animated lines by controlling how much of a path is visible at specific points in time. You can use path trim to create draw-on or erase effects, handwriting animations, and looping spinners.”
Two tiers of preset – basic animations move a single property, composite ones bundle several plus custom easing out of the box. Once applied, an animation shows up as a blue track on the timeline, where you drag the track itself to set delay and drag its handles to set duration.
The first of four new short official tutorials on Figma Motion explains easing. The detail worth taking away is that custom easing curves can be saved as variables, reusable across your entire design system.
Six small curve editor fixes shipped since Config by Jakub Świadek, designer on Figma Motion: auto-scaling graph bounds, shift-snapping handles, arrow-key nudging at 0.01, and a scrub line showing exactly where on the curve the playhead sits.
Vector editing in Figma now works by hand rather than by node. Erase a stray mark directly instead of hunting down the points that made it, then drag a color or gradient across several closed regions in one pass.
FigJam has had auto-routing connectors for years. Figma Design still doesn’t. Sergey Tomashevsky’s Flow Pro fills that gap – wires re-route live as you drag frames, and style presets carry across files. Free for 30 connectors, then a one-time payment.
The day has come! Set opacity on a color variable using a number variable, and the color stays linked to your library. No more detaching a library color just to dim a disabled state. The number variables can be scoped for color use only, so the picker stays clean.
The Config announcements filled out. Shaders can now be animated and reactive to mouse movement, both shaders and generative plugins can be published to Community, a code viewer lets you read and download the code behind any shader, and MCP read/write access.
Auto Layout’s auto spacing gets Around and Evenly, and the old default is renamed Between. Those are ‘space-between‘, ‘space-around‘, and ‘space-evenly‘ from ‘justify-content‘. Figma renaming its own concept to match CSS is the real news here, and the text wrap entry below does the same thing.
“When we say wrap it up, we mean Pretty and Balance.” Both are the CSS ‘text-wrap‘ values, set on a layer, a paragraph, or a text style. “Balance” distributes text evenly across lines, “Pretty” avoids the single word stranded alone on the last line.
“MCP gives your AI reach. Skills give it a recipe.” Murphy Trueman compresses two acronyms into one sentence you can actually hold onto. MCP is access: Claude reading your real Figma file, walking every fill on a button set and finding the fourteen layers still on raw hex, all of them on hover and disabled states. A skill is the playbook it follows once it’s in there. Their rule for writing one is the third time you catch yourself explaining the same preference, write it down.
Admins can now mark skills, templates, libraries, and Make kits as recommended within the organization, and they show up with a checkmark and a tooltip. Skills and templates can be scoped to the whole organization or to specific workspaces.
Two criteria do most of the work: cap-centered vertical metrics, and an x‑height at 70–75% of cap height. Hit both and labels optically center in buttons on their own, so a single padding token covers the whole system. Two alternatives are made by this foundry — Unifora and Innovator Grotesk, which I use on my personal website. The other eight are Universal Sans, Plain, SwissNow, Muoto, Aktiv Grotesk, Akkurat, Basier, and CoFo Sans.
Laura Fehre, Designer Advocate at Figma, demos three plugins she generated for herself: one that updates a component description and drops a changelog onto the canvas after a variant change, a print preflight that checks for 300 DPI and maps RGB to CMYK with die and safety lines, and a translation pass that duplicates screens into German, Dutch, and Japanese to catch overflow before shipping. The print one is the standout, since Figma has never handled prepress natively.
Figma’s official intro series for Figma Motion, three short videos covering the timeline, keyframes, and motion paths. Start with the keyframes one, which quietly makes the biggest point: any layer property with a diamond icon can be animated, and that includes fills, effects, and shaders.
An hour with Miggi covering the full surface of Figma Motion: keyframes and eases, anchor points, easing and timing variables, loop tracks, motion paths, trim path on strokes, shader effects and fills, and a first look at 3D transforms. If the playlist above is the primer, this is the deep end, and there’s a community file to follow along in. One EDU caveat worth knowing: the Figma agent isn’t available on Education, so students work with the prebuilt shader presets instead of prompting their own.
Admins can now download a CSV showing credit use in beta AI features, giving a fuller picture of AI spend and something to forecast against. Organization and Enterprise plans only.
Figma reworked auto layout so it behaves like CSS Flexbox at handoff, closing the small gaps that used to force developers into workarounds to match the canvas. The border-box model is now the default: inside strokes count toward layout like a CSS border, outside and center strokes are excluded like an outline, padding is never squeezed below its set value, and auto gap collapses instead of going negative like space-between. New frames get it automatically; existing frames stay on the legacy version until you upgrade, with a revert option through January 2027.