Patrick Morgan makes a clean distinction that vibe-coding discourse keeps blurring: prototype code is for exploration, production code is for endurance. He is building a protected prototyping environment using Claude Code, a place where his team can move fast and then deliberately port the right assets across the boundary into production.
There is a clear parallel with how the design team at Notion works. In the recent episode of How I AI, Brian Lovin showed their collaborative “prototype playground,” where the entire team can create, share, and iterate on functional prototypes.
That also reminded me of how my team worked a decade ago, back when front-end development was a tad simpler. We had a separate “mockups” directory inside the Rails monorepo, where designers prepared static HTML mockups with production-ready CSS and JS. By the time designs were handed off to engineers in a feature branch, all polish and design details were already baked in. The design team must be fairly technical, but there is no going back to handing off Figma files after working this way.
Slots are finally here! This hands-on tutorial explains building flexible components with Slots and covers the practical workflow, from setting up a slot inside a component to configuring preferred instances so designers know exactly what content belongs there.
It’s time to pay respect to the original “slot component” technique, shared by Ridd back in 2021. Thanks for your service, you’ve served us well.
Cole Derochie from Shopify made a plugin for simulating an LLM streaming experience — make sure to check out the demo.
You can now type directly in the hex code input to access your color variables and styles. Lots of smart details: enter a hex value and see all variables and styles using it, colors are surfaced based on the context, and related terms are baked into the new algorithm (i.e., finding your “danger” variable when searching for “error”).
We just released a new @figma feature I’ve been working on for a while now: inline search for library colors! You can now type directly in the hex code input to access your color variables and styles.
— Billy Sweeney (@billy_sweeney) February 25, 2026
It’s starting to rollout now, let us know what you think! pic.twitter.com/syPN3d0NGc
A live walkthrough of all February launches across Figma products, plus a Q&A with CPO Yuhki Yamashita on where design and software are headed this year. Don’t miss an early preview of Slots, launching in open beta this Thursday.
Mallory breaks down how brand designers can use variables to scale brand expression in Figma. Learn what variables are, how they differ from styles, and how they support real brand use cases — from multi-brand systems to scalable templates.
The new tab menu replaces the three dot menu to make it easier to find and manage open files when your tab bar fills up.
You can now bulk share resources like files and projects with user groups.
A cool plugin by Daniel Petho simulating traditional CMYK halftone printing by generating and overlaying separate cyan, magenta, yellow, and black halftone dot screens, with adjustable colors, dot size, frequency, and imperfections.
Miggi presents the new vector point box transform controls, letting you resize selections of vector points as a box instead of nudging each point manually. This makes symmetry tweaks and proportional adjustments much faster and fills a gap in Figma’s otherwise excellent vector tooling. It’s the kind of unsexy but high‑leverage improvement that will matter more the deeper you are in vector-heavy files.
Been requesting vector point box transform functionality at @figma for years. So stoked it's now here! Have more control over symmetry and relative resizing of vector points in your design workflow. #FigmaTip pic.twitter.com/vXpcBmlFWc
— miggi from figgi (@miggi) February 4, 2026
Rogie King introduces Vectorize, a new AI-powered action in Figma Design and Draw that converts any raster image into fully editable vectors in one click. This feature finally removes the need to use 3rd-party plugins or to redraw assets, while still letting you tweak paths, use color variables, and turn “messy” starting points into reusable components.
In this interview, Jay Dalal chats with Laura Dunn, Head of Design Research for the GM Human Interface Design Team. You will learn how Laura uses Figma Make as a UX researcher to communicate visually with designers.
New device frames are now available for the latest iPhone 17 and Air models.
The Glass effect is now generally available, and Miggi introduces a few updates: add Glass to any object, shape, or text; design Glass with non-uniform corners and precisely round each corner radius; use the Splay property to control how light bends around an object’s edges; and apply variables to Glass properties to easily connect to your design system.