A cool plugin by Daniel Petho simulating traditional CMYK halftone printing by generating and overlaying separate cyan, magenta, yellow, and black halftone dot screens, with adjustable colors, dot size, frequency, and imperfections.
Miggi presents the new vector point box transform controls, letting you resize selections of vector points as a box instead of nudging each point manually. This makes symmetry tweaks and proportional adjustments much faster and fills a gap in Figma’s otherwise excellent vector tooling. It’s the kind of unsexy but high‑leverage improvement that will matter more the deeper you are in vector-heavy files.
Been requesting vector point box transform functionality at @figma for years. So stoked it's now here! Have more control over symmetry and relative resizing of vector points in your design workflow. #FigmaTip pic.twitter.com/vXpcBmlFWc
— miggi from figgi (@miggi) February 4, 2026
Rogie King introduces Vectorize, a new AI-powered action in Figma Design and Draw that converts any raster image into fully editable vectors in one click. This feature finally removes the need to use 3rd-party plugins or to redraw assets, while still letting you tweak paths, use color variables, and turn “messy” starting points into reusable components.
In this interview, Jay Dalal chats with Laura Dunn, Head of Design Research for the GM Human Interface Design Team. You will learn how Laura uses Figma Make as a UX researcher to communicate visually with designers.
New device frames are now available for the latest iPhone 17 and Air models.
The Glass effect is now generally available, and Miggi introduces a few updates: add Glass to any object, shape, or text; design Glass with non-uniform corners and precisely round each corner radius; use the Splay property to control how light bends around an object’s edges; and apply variables to Glass properties to easily connect to your design system.
“These updates give you more precision and control when bringing ideas to life in Figma Make: preview a to-do list for your more complex prompts so you can see, verify, and even edit the plan before it runs; manually edit text or delete specific elements to quickly fine-tune your prototypes; and a new navigation bar where you can route to a specific screen of your prototype.”
Doruk: “Photoshop to Sketch was a productivity jump. Sketch to Figma was a collaboration jump. This next jump will be the same type of collaboration leap, but for coded prototypes. This is not “designers can code now”. It is about keeping design work shareable and close to production. The teams that win will not be the ones with the fanciest local setups. They will be the ones who keep making, testing, and reviewing work in the same shared space.”
That line hit me:
— Doruk (@dorukkavcioglu) January 20, 2026
“Transitioning from Sketch to Figma was a no brainer because all of a sudden we went from working in local files to web based collaboration”
People frame the current moment as “designers will code now”. I think the bigger story is simpler.
We are quietly… https://t.co/7ktBP0SjAD
Joey Banks shares a simple way to get started with variables structure when he is not sure where to begin: “One very simple approach that’s worked well for me is separating variables into non-interactive and interactive buckets. […] Non-interactive variables describe the environment. Things like background surfaces, text, icons, and borders that don’t change based on input. Interactive variables describe behavior, such as actions, states, and feedback that do respond to input.”
A collection of essays by Raphael Salaja on interaction design and animations.
Tom Johnson: “It’s literally faster for me to build a concept inside of the actual codebase than it is to work in Figma. But the amount of versions and breadth of the final result is not up to the quality bar that I usually hold. I’m loving the speed, but the output is sloppy at times. So I’ve got this weird flow of Code → Code → Figma → Code → Figma. Repeat, reorder, etc. The issue is that the transition from Figma → code with their MCP is solid. […] But code → Figma… is a terrible flow.”
I often spend more time recreating a particular screen in Figma than actually designing the change. I’ve been beating on the Code Connect drum for a while as it has huge potential for connecting design and code components. Even though it was built to translate components from Figma to code, I don’t see why it wouldn’t work in reverse. Code Connect was announced almost two years ago (way before LLMs and MCPs got powerful), but because it’s locked behind Organization and Enterprise plans, it’s rarely discussed in the community or considered by plugin and tool makers.
Okay real talk. I’m not sure what my design process is anymore.
— Tom Johnson (@tomjohndesign) January 21, 2026
It used to be Figma Figma Figma with some notion docs or such thrown in there.
Now, when I have a new project, it’s just quicker to start building prototypes first (I’m currently big on @conductor_build) but I…
“Enterprise Key Management (EKM) allows your organization to encrypt Figma file data with your own AWS Key Management Service (KMS) keys. This provides your organization additional control over data at rest. You can grant, monitor, and revoke Figma’s access to the encryption key at any time.”
MDS recorded a Figma tutorial video dissecting why Anthropic’s Claude app icons feel so satisfying and explaining how to recreate these animated icon components in Figma using Smart Animate.
Admins on Organization and Enterprise plans can now view historical AI credit usage data to better plan for future costs.
Another cool Figma Draw technique from Miggi that I wasn’t aware of. Until now, I was achieving this effect in an old-school way by flattening a copy of the object and then adding an outside stroke.
“Starting today, the Figma for Jira app supports webhooks, so teams can get instant design status updates like “Ready for Dev” directly in Jira tickets, with no admin setup required. Webhook support is enabled for newly linked design files, and we’re rolling it out to existing links soon.”
Big update to Figma navigation! The rollout seems to still be in progress, as I’m seeing it only in one of my accounts. If you aren’t seeing it yet, here is another quick demo from Zander.
“We’re introducing a new left navigation bar in Figma Design, Draw, and Dev Mode to make it easier to move between library assets, variables, and search. To help you get familiar, we added labels, which you can toggle anytime in the View menu. Edge-to-edge variables authoring experience. See everything at a glance with the new full screen view that spans the entire width of the browser.”
“Templates built with Variable modes now work seamlessly when published to Buzz. This gives your marketing teams more flexibility to toggle between your brand modes like colors, campaigns, markets, and more — all while staying on brand. When they open a template published with variables, they’ll see a new Variable switcher in the menu to easily change modes.”
“Admins on Organization and Enterprise plans can now disable ‘From Figma’ Community templates in Buzz, ensuring teams use only the templates your brand team has published and approved.”