Jina Anne, Ivy Wang, and Ainsley Wagoner from Asana. “This talk is about how the Asana Design Systems team uses design tokens to get designers and engineers working at the same level of abstraction. We will talk about how Figma’s design system tooling, along with design tokens, enables us to make the redundant parts of designing more streamlined so that we can focus on solving design problems.”
Jeremy Dizon, Runi Goswami, Michael Yom, and Joanne Deng from Lyft. “Like any product, a design system is only as useful as it is usable. In this session, the Lyft Design Systems team will share the end-to-end resources that enable their system users to build consistent, quality products and features at scale. We’ll learn about their most resilient processes, their past mistakes, their new-ish contribution model, and more.”
Jennie Yip, Atlassian. “Design systems have evolved into robust ecosystems of interconnected tooling, documentation, conceptual models, and more. We’re excited to bring you on a journey to celebrate and reflect on the past decade as we shift our mindsets, apply systems thinking, take on the monster of scale, and embrace the complexity of “platform.””
Jan Toman, Productboard. “Not sure where to start? Get your libraries off the ground by learning how to craft UI kits that designers will love using. We’ll dive into building flexible components, aligning their API with code, and dealing with changes as the design system evolves.”
Jen Yee and Luca Orio, Netflix. “Jen and Luca will reveal how systems and freedoms can coexist and how your design community can thrive at any stage. Letting go of consistency and control might sound scary, but embracing a culture of context and trust is the key to supporting an ecosystem where collaborative creation can truly fuel innovation.”
Figma announced Schema, a conference focused on building, scaling, and contributing to design systems. Apply to attend on October 7th, 2021 for a virtual day of sessions led by top design systems leaders from Atlassian, Lyft, Netflix, Google, Microsoft, and Productboard. Read more in Thomas Lowry’s blog post.
“Getting started building your design system can be a lot to take on, which is why we thought we’d bring in Steve Dennie from Onfido. They’ve been doing excellent work in the space and their Team, Project, and File organization is a delight.”
Quick tips from Ana Boyer on how to use a Figma community file with the Batch Styler and Similayer plugins to quickly build a custom design system.
A few tips on managing the workload as a single designer — from ways to optimize processes to Figma techniques and plugins that can save you time in the long run.
Vijay Verma (who you may remember by fantastic illustrations made in Figma) writes about building and scaling Sushi, Zomato’s in-house design system. While this post is not about Figma, I like how he broke down the process of building a design system into specific steps: auditing the UI inventory, formulating the foundation, creating component libraries, governing the system, building support for all platforms, and mapping workflows and onboarding.
Ready for a behind-the-scenes look at one of my favorite systems I've ever built in @figmadesign ?
— Ridd 🏛 (@Ridderingand) August 8, 2021
Of course you are (it'll be fun) 👇 pic.twitter.com/iiRmDdcc5q
Interactive components are here my friends.
— luis. (@disco_lu) February 25, 2021
Here's a quick run through of what they mean and also why it's important for design systems teams.
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Sign up for the beta here: https://t.co/PYXoKapYVL pic.twitter.com/dZdqJ1fhDd
In this part of Figma in 5, Rogie talks about Design Systems with a focus on components.
“Design systems sit at the intersection of design and development. Lyft teammates Jeremy Dizon, Design Systems Product Designer, and Alex Lockwood, Design Systems Staff Engineer, will show off their design system and share how they collaborated to build it.”