Interactive Components and games
New use cases for Interactive Components keep rolling in. The creativity of the design community is truly mind-blowing! As you’ll see in this issue, Interactive Components have been used not only to add interactivity to standard UI elements like input fields and switches but also to create full-blown games like Sudoku, Go, or Minesweeper. (At this point, I began suggesting Figma to kids wanting to build video games. It’s a great intro to visual programming without actual programming.)