“Whether you’re building a design systems program from the ground up, evolving an existing charter, or joining an established team, the best way to build trust with your future consumers, team, and organization is a cross-disciplinary sentiment analysis. And, if done right, the output can become the perfect foundation for an initial set of goals to inform your roadmap. Building this trust early will ensure that you can build the system they want (by delivering the system they need).”
“Roadmaps are a valuable tool in the product development toolkit: they shape a body of work by clearly communicating the projects, priority, and scope required to complete that work. Unfortunately, not every design systems team has the luxury of being staffed like a product development team, with a dedicated PM to drive the roadmap. In this talk, I’ll share how our scrappy design systems team at Credit Karma co-created a design systems roadmap with our internal community to bring confidence, clarity and focus to our work.”
“As Design Systems grow and evolve, so does the complexity. With complexity comes the need for newer best practices and adoption of more rigorous controls of our system. What can we as designers learn from other disciplines best practices, and how can we adopt them to ensure that our design systems grow in the right way?”
“We’re excited to continue our Building blocks office hour, where we discuss all things Design Systems. In this episode, Figma Designer Advocate Chad Bergman and Product Manager Jacob Miller will share tips and tricks for optimizing your component library, including how to best use the latest component property features.”
“Video gives us the ability to enrich any user experience, making prototyping with real media crucial. In this tutorial, we’ll go over the basics of how video work in Figma, and use them in both simple and complex designs.”
“Tune in to learn about some new features across FigJam and Figma that’ll help teams collaborate better and turn their big ideas into real products, faster. From creative new ways to jam together and drive decision-making in FigJam, to some long-awaited features in Figma, turning ideas into action just got easier — and more fun.”
“Learn about how to use component properties to create a pseudo slot card component.”
Gary is teaching his 10-year-old daughter Claire how to design a website in Figma. I can relate, as at about this age my daughter was obsessed with Figma and made all her friends create accounts so they can draw stuff together.
Dann Petty shows how to make hand-drawn vectors using Illustrator and Figma.
In this video, Figma Bites teaches the basics of prototyping in Figma and covers interaction details, navigation options, multiple flows, and more. By the end of this video, you’ll be able to create stellar prototypes that help convey your ideas interactively.
Malewicz shows how to use the glassmorphism (or “frosted glass”) effect to create beautiful weather icons.
A live stream of a discussion between GitHub Education and Figma Education teams.
Bruno’s advanced workshop at FoF Portugal Meetup: “Learn how to master all the new and updated Figma tools and plugins to optimize your Design Systems building skills. This includes everything from components properties to variants, the new auto-layout, interactive components, slots components, and more.”
“In this episode, Figma Designer Advocate Chad Bergman and Product Manager Jacob Miller will dive into the architecting a healthy culture of collaboration, branching best practices, and the nuances of contribution!”
“Using Component Properties, we can update our library and make the components a bit more clear, flexible, and semi-self-documenting for the users of the library. In this tip, we share how preferred values and exposed instances can make the component consumption experience easier for designers.”
Garry Tan on 10,000 landmines that Dylan Field and Figma had to overcome on their way to success.
Rafa from Layout FM podcast shares his thoughts and predictions after the acquisition. Also, listen to his podcast episode on this topic.
“Coordinated, moderated usability testing takes time. Maze makes it faster and easier with unmoderated user testing! In this video, Pamela Porto provides a step-by-step tutorial on how to create a usability test in Maze with a Figma Prototype.”
“FigJam is a great place to host all kinds of meetings and collaborative exercises with your team. In this video, we’re going to show you a few ways to prepare for effective meetings that will help your team build, align, and connect with one another.”
Mizko with a new video comparing the design hand-off process using Figma vs Zeplin.