Luis updated Figma’s public UI2 design system file with all the features and elements introduced since its last update in 2019. His process is fascinating to follow and shows how much work went into this little update! Also has some great tips on plugins and the organization of a large design system.
Figr is a collection of editable UIs of popular apps that can be copied to Figma. “Figr is created to simplify design research and decision-making. It’s your one-stop solution for design inspiration, research, and editable files, freeing you to build great products.” Won the “2nd Product of the Day” at ProductHunt on August 3rd.
Vijay recreated a Fujifilm X100V camera using mostly primitive shapes with shadows and gradients. As a Fuji shooter since the days of X‑T1, I love seeing his attention to detail in this illustration! See this thread for his tips on creating a metal pattern and a camera texture.
Amazing animated illustration of a typewriter by Samarth Jajodia.
Ridd shares a free annotation components library to help designers communicate more effectively and nail down the handoff process. Comes with a video lesson on organizing Figma files using the helpers library.
…and one more list, but for advanced prototyping!
Designer Advocate Mallory mapped out a helpful list of resources like YouTube videos, playgrounds, community files, plugins, and articles to get started with Variables.
Sawyer Hood, Software Engineer at Figma, built a plugin template that demonstrates streaming LLM responses inside of a plugin to get you up and running with the next AI project.
Sam Gordashko collected resources on variables and advanced prototyping for the Design System University community, based on topics designers often struggle with.
Luis Ouriach with an introduction to variables and a primer on how to structure your variable collections for single and multi-brand systems.
Three different methods of building an interactive Tab Group with variables, presented with their pros and cons.
A game of jeopardy powered by Figma variables! Change all the questions and answers with variables and play a custom game with your team. Made by Elizabeth Lin.
As always, Double Glitch is pushing the limits of Figma prototypes — this time by rendering a rectangular cuboid in 3D using variables and advanced prototyping. See his demo on Twitter and thoughts on the intricacies of this project.
Great collection of UI elements and patterns organized by the function like login, empty state, wizard, etc. A great resource for gathering ideas and analyzing the best practices.
Flowbite Icons is a collection of 437 free and open-source SVG icons built for the Flowbite Ecosystem.
Library with all colors from Radix Colors, an open-source color system for designing beautiful, accessible websites and apps. Also made by Jan using variables and light/dark modes.
Jan Toman made an unofficial Figma library of variables and styles that use the default Tailwind CSS configuration.
Double Glitch made the Space Invaders game and turned Figma into a game engine.
Realistic typing is finally possible in Figma prototypes using variables.