Molly shares examples of when to reach for “inverse” color tokens and why to avoid just going with “white”.
Dylan Field comes to Lenny Rachitsky’s podcast to talk about keeping internal morale up after the Adobe acquisition fell through, his approach to maintaining pace and a sense of urgency 13 years in, how to systematically develop taste, how Figma decides which product lines to add, why he obsesses over “time to value”, and how AI is making design more valuable. Don’t miss Lenny’s biggest takeaways from this conversation.
Tommy Geoco shows his workflow for building Lorelight with Figma and Claude Code.
After testing every AI toolchain for a year, this is the only workflow I'm endorsing:
— Tommy Geoco (@designertom) October 10, 2025
Figma → Claude Code (Sonnet 4.5)
Here's how I'm building Lorelight:
1. Design the happy path in Figma
2. Feed it to Claude Code via Figma MCP
3. Get a strong foundation in 15 minutes
4.… pic.twitter.com/GgiB0UQfWh
Part II of Ridd and James McDonald working on Inflight.
Dylan Field shows the new Figma app in ChatGPT in action with the tech tree generated out to the year 2100.
We just launched the new Figma app (focused on FigJam workflows) in ChatGPT at @OpenAI's DevDay!
— Dylan Field (@zoink) October 6, 2025
Going from chat to diagram is now easier than ever. I'm really excited about where we can take this.
More in video below — including a tech tree to the year 2100 🧬🚀🦾🧠 pic.twitter.com/sT400HePFs
Dylan also joined the Latent Space to discuss letting designers build with Figma Make, how Figma can be the context repository for aesthetics in the age of vibe coding, and why design is your only differentiator now.
Dylan joins the TBPN show to chat about evaluating new AI models, the trajectory of Figma Make, and why human judgment and taste still matter even as AI accelerates execution. They also discuss leadership, his views on open-source models and emerging hardware, and MCPs.
The Cut tool allows you to precisely divide vector objects and shapes into separate objects. When editing a vector, select the Cut tool and either click and drag to slice an object or click on a point to split the vector. Don’t miss a little fun interaction detail that Rogie and Tim sneaked in.
Improved vector editing with the Cut tool, any way you slice it
— Figma (@figma) September 30, 2025
→ Click to split a line or a point
→ Drag to slice across vectors pic.twitter.com/jHHuE9Bddo
Dylan Field shows a couple of projects he built in Figma Make with pre-release Sonnet 4.5. He notes that the new model is very good at planning and was able to precisely transform a Figma design into a functional code with a single prompt.
Spent the last few days exploring the capabilities of @claudeai Sonnet 4.5 in Figma Make!
— Dylan Field (@zoink) September 29, 2025
It's a very impressive model and we are starting a staged rollout to users immediately.
Some thoughts in video below — recorded late last night! pic.twitter.com/OV3HJAIQim
Dylan Field gives his first interview since Figma’s big IPO, joining ACCESS Podcast to talk all things design, AI, and what’s next for Figma.
Christine Vallaure explains the basics of getting started with Figma Sites, setting up your first page, and customizing your own blocks.
Thomas Lowry, Director of Advocacy at Figma, shares three best practices for designers to give developers—and the AI agents they use—the context they need to go from design to production.
Advocates Anthony and Duncan discuss how to keep a design system aligned with code: structuring components and tokens for alignment; streamlining design-to-code with tools like Code Connect; confidently maintaining, updating, and scaling your design system; and laying the foundation for more effective AI workflows.
“The Community tab is back in the file browser, replacing the previous Templates & Tools tab, for easier access to your favorite public Community templates, plugins, and more. Now you can also easily discover internal templates published by your teammates with the new Resources tab in the file browser under your team space.”
MDS with a pro tip on using the Measurement tool: “Use Shift+M to measure spacing as you adjust. This makes dialing in your line height and Auto Layout container sizes much easier.”
Quick Figma tip
— MDS (@mds) September 10, 2025
Use Shift + M to measure spacing as you adjust
This makes dialing in your line height and auto layout container sizes much easier pic.twitter.com/9UpNlDLzUr
Somehow, I didn’t realize how powerful the pattern fill is in Figma. Another reminder from Miggi that you can select any source you want to be a pattern, and it will live update. You can control the pattern type, scaling, spacing, and orientation.
Your Friday reminder that the pattern fill tool in @figma is an absolute bop. Select any source that you want to be a pattern, and it live updates, and control the pattern type, scaling, spacing, and orientation. #FigmaTip pic.twitter.com/3G14OsMbLO
— miggi from figgi (@miggi) September 12, 2025
The Shape Builder is a newer vector tool added to Figma Design from Draw. First, Miggi shows how to use it to easily cut up a shape with a path. Next, he makes a yin-yang symbol with it in just a few seconds.
In @figma Design you can easily cut up a shape with a path using the shape builder tool, without moving over to draw! 🤯
— miggi from figgi (@miggi) September 8, 2025
Just draw the path you want to use to "Cut." Just select your object and path and press "M," and click your regions. #FigmaTip pic.twitter.com/A249bd6tqJ
Miggi: “Figma Make is coming to Figma’s free education teams. Students and Educators can now use Figma’s prompt tool to help take designs to functional coded prototypes! Those already on the education plan will require re-verification to continue to use free education teams and access to tools like Figma Make.”
Vijay Verma goes from sketch to a cool illustration of koi fish made in Figma Draw in 6 steps.
Making of koi using @figma draw new features - variable width, brush …🐟 pic.twitter.com/NyVDPo4LuI
— vijay verma (@realvjy) August 28, 2025
If you missed a 2‑hour-long video Vibin’ on Inflight shared in #221, Ridd shared a short snippet demonstrating an advanced technique of turning similar objects into instances of a component by using Select Layers, Master, and Destroyer plugins.