Gui Seiz and Alex Kern from Figma walk through the exact workflow they use to keep design and code in continuous sync using Figma’s MCP, Claude Code, and Codex. Their demo shows the full round-trip: pull a running web app into Figma as editable frames, make design changes on the canvas, push them back to code via Claude Code. If you’d rather read than watch the full video, the newsletter summary of this How I AI episode captures the key takeaways.
Ridd interviews Kris Puckett, design manager at Stripe and formerly design lead at Mercury and Dropbox, on becoming an AI-native designer by using tools like Claude Code, OpenClaw, and personal AI to ship his own apps, supercharge his design practice, and build highly personal systems for life and work. I’m deeply curious about the last part and can’t wait to dig into his course Neuma on building a personal AI system.
In this interview, Jay chats with Elad Mizrahi, who is building a working Figma widget in under an hour with Cursor AI. The appeal for designers is obvious: widgets are notoriously finicky to set up from scratch, and using an AI coding agent to handle the boilerplate means you can stay focused on the logic and behavior rather than the scaffolding.
Slots are finally here! This hands-on tutorial explains building flexible components with Slots and covers the practical workflow, from setting up a slot inside a component to configuring preferred instances so designers know exactly what content belongs there.
It’s time to pay respect to the original “slot component” technique, shared by Ridd back in 2021. Thanks for your service, you’ve served us well.
“Welcome to Deep Dive with Jay, a series where we will look inside the Figma files of top designers. In this interview Jay chats with Shreya, Senior Product Designer at Groww and freelance illustrator. You will learn how Shreya uses Figma Draw for freelance illustration projects.”
“Join Figma designer advocate, Ana Boyer and OpenAI product designer, Ed Bayes as they talk through roundtripping between code and canvas.”
A live walkthrough of all February launches across Figma products, plus a Q&A with CPO Yuhki Yamashita on where design and software are headed this year. Don’t miss an early preview of Slots, launching in open beta this Thursday.
Jenny Wen leads design for Claude at Anthropic, and in the past, she was Director of Design at Figma, where she led the teams behind FigJam and Slides. At Lenny’s podcast, she lays out how AI is collapsing the classic “research → mock → iterate” workflow into two main jobs for designers: supporting rapid implementation alongside engineers, and setting shorter 3–6 month product visions that keep a swarm of agents and builders pointed in a coherent direction. Jenny describes the day-to-day at Anthropic as equal parts surfing internal prototypes, pairing with engineers, and doing last-mile implementation herself. She still sees Figma as critical for exploring many directions and fine visual decisions, but treats Claude as her primary stack for long-running tasks and front-end polish.
“Andrew Hogan speaks with Tamara Moellenberg, associate partner at ReD Associates, about a strategy framework that goes beyond optimization and user-centricity. Drawing on anthropology, ethnography, and the social sciences, Moellenberg introduces the idea of “worlds” as a third wave of strategy, focused on culture, communities, and shared systems of meaning.”
“Andrew Hogan sits down with Garkay Wong, author of The Art of Design Strategy, to explore how designers can better articulate the value of their work in an era of rapid technological change. Drawing on her experience across service design, innovation strategy, and consulting, Wong explains why many traditional business frameworks fall short and how design can play a stronger role in strategic decision-making.”
I missed the announcement a couple of weeks ago, but the stamp wheel now includes all emojis, which you can use as emotes or as stamps.
Sherizan and Nayanika from Botim share an inside look at how their team designs, builds, and scales product experiences using Figma. In this “In the File” livestream, they share how they structure files, manage components and variables, and collaborate across design and engineering to ship consistently at scale.
Mallory breaks down how brand designers can use variables to scale brand expression in Figma. Learn what variables are, how they differ from styles, and how they support real brand use cases — from multi-brand systems to scalable templates.
“Ryo Lu pioneered new patterns for collaboration as founding designer at Notion. He now leads design at Cursor, shaping how software gets built through a fusion of design and engineering. In this conversation with Soleio, he explains Cursor’s approach to design and how the product will evolve to empower designers who build.”
Dylan interviewed post earnings on TBPN: “We discuss Figma’s growth, the rise of Figma Make, the shift from linear coding to a visual-first product loop, why taste becomes the real moat in an agent-driven world, and why design is the ultimate differentiator in 2026.”