In Issue #16, I shared the article “Worry less about spacing in Figma”. In the new article, Lennon Cheng continues on the idea and shows to introduce spacers into the development handoff process.
Jason Crabtree shares a list of his favorite plugins. Good recommendations.
A while ago, Rafal Tomal recorded an hour-long video on getting started in Figma, and now he shares why he switched to it completely.
The team at Youse switched to Figma from Sketch, Marvel, Zeplin, and Google Drive. They tried to solve their problems with Abstract, but gave up and moved everything to Figma after a few months. Not only that improved collaboration and handoff process within teams but also saved almost 65% of tools cost.
Three interesting challenges for the community. A good way to see how well you know Figma!
Designing and playing Star Trek Adventures in Figma, with a group of people who never used the app before.
Another developer’s perspective on using Figma. Nice to see how shared resources and available UI kits empower developers to design on their own.
A frontend developer’s glance at Figma. His view of Figma as a GitHub for designers rings very true to me.
Figma released Universal Search in April, and now they rolled out Deep Search, which allows to search for files that contain a given word or phrase.
List view for color styles. In-line details for text styles. Search. The edit icon is available in the list view. Fantastic update!
Now you can adjust shadow spread in Figma on some kinds of objects to create better depth, glows, and borders. It’s fully compatible with the CSS property box-shadow
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Interview with Jason Pearson, Figma’s Head of Product Support.
Rafal Tomal suggests an interesting way to separate his working files from client previews in Figma.
The article covers some of the most common animations found in apps and websites and how to implement them in Figma.
The team at Little Miss Robot wasn’t happy with their workflow, and how many tools they had to use, so they decided to try Figma. The beginning of COVID-19 made it the perfect setting. The result? “We feel like Figma isn’t just another design tool, but rather an “enabler.” It lets you create without adding many technical limitations. And you can use it to collaborate and communicate in a no-nonsense but versatile way.“
Active Theory was tasked by Acura with celebrating 20 years of driving through an immersive racing game. They used Cinema4D for track design, Substance Painter for car models, and a custom Figma pipeline to bring each unique UI style directly into the engine to be rendered with WebGL.
Tweak the spacing for individual letters, adjust the line height of individual paragraphs, and fine-tune font weights.