Make can now connect to a local repo and edit your real production code, not just a sandboxed project. Designers point at an element, adjust properties or leave an annotation, and the agent finds the relevant code, commits the change, and opens a PR through standard GitHub flow (SSH for other providers). It also handles dependency installs and spins up the dev server for you. Closed beta on the Mac Beta desktop app and beta usage doesn’t burn credits.
The on-camera companion to the Make-on-Local-Code launch. The most interesting bits beyond the blog: a Figma editing panel inside Make for direct style changes, multi-element annotations pinned to the rendered screen (including voice mode), and MCP server support for resolving merge conflicts and CI failures. The pitch is that designers get agency to ship the change themselves while the engineer’s review workflow stays untouched – apple for early access.
Alexia Danton, Designer Advocate at Figma, walks through seven tactics for stretching Make credits further. The most useful ones are the least obvious: use the Edit tool and “Go to source” for small visual tweaks instead of prompting, codify repeated instructions into a guidelines.md file so Make doesn’t relearn your conventions every turn, and reach for Gemini Flash on routine iteration while saving Claude Opus for ambiguity and high-fidelity work.
Five workflows that show what Figma Weave is actually for: chaining AI nodes on a canvas to blend two references into a style guide, fan out variations across aspect ratios, run eight distortion filters in parallel, generate rotatable 3D models through Rodin 3D V2, and composite stills into rendered video.
Name slide rows, drag to reorder them, and jump between sections directly from Presenter or Audience View. Sections also show up in the layers panel in Design Mode, which keeps long decks navigable as they grow.
Buzz’s spreadsheet-driven asset generation gets the obvious next step: multi-select cells in the table view to edit copy, swap brand imagery, or change sizes across hundreds of variants at once. Resize works on a single asset or the full set, with preset or custom channel sizes to fan out a campaign in one operation.
A few updates to Grids – reorder columns and rows by dragging, automatic positioning, and automatic rows – the last one is my favorite!
“We don’t think designers should generate a one-shot screen and call it a day.” That sentence from the announcement is Figma’s vision for the design agent in a nutshell. The framing is explicitly co-pilot, not auto-pilot: the agent runs in front of you on the canvas, riffs to spark an idea, and then hands it back to your mouse and direct manipulation. Pair that with native access to your libraries, components, and tokens, and the bet is clear – the winning AI design tool is the one that already knows your design system, not the one that generates the prettiest screenshot.
Rolling out gradually in beta over the coming weeks. During beta, the agent won’t consume credits. See also the official announcement at The Figma design agent is here.
A short onboarding walkthrough for the agent beta. Worth watching for the suggested starter prompts: generating alternative layouts, starting from scratch using your design system, working together on canvas, and getting feedback.
“AI designs with you, not instead of you.” Figma’s positioning for useFigma, the new write-capable MCP tool that creates real components, variables, and auto layout on the canvas, not flat images or wireframes. The demo runs the full loop: terminal prompt to first draft, manual polish in Figma, annotations the agent later reads as design context, then back to the terminal to update the codebase. The annotations detail is the most interesting part — they double as machine-readable spec.
Figma Make now supports custom skills — markdown files that capture conventions and workflows you use repeatedly, callable from any prompt with a slash command. Pair /build-from-prd with a Notion connector and any PRD becomes a prototype that matches your standards.
Designer advocate Amy Lima walks through a full code-to-canvas-to-code round trip on a sample app: install the MCP in Cursor with /add-plugin, authenticate via OAuth, generate a new screen iteration into Figma, refine it by hand, then prompt the agent to update the codebase and open a PR. Pairs well with the useFigma deep dive below.
Draw now surfaces the tools designers reach for most without leaving the mode they’re already working in: Auto Layout brought over from Design, text-on-path becomes a dedicated tool, and right-click to separate text and vector into independent layers. New expressive controls expand what’s possible natively, alongside the core features that were always there but harder to find: sample brush styles, set gradient and blend mode before starting a stroke, control axes on noise and texture independently.
Miggi flags a new Draw shortcut: hold ⌘ (Ctrl on Windows) with a brush selected to make it your current brush. Pick up where you left off on an illustration, or build a palette right on the canvas.
One of my favorite new updates to @figma Draw dropped today! Hold ⌘ key (Ctrl on Windows) when you have a brush selected to make it your current brush.
— miggi from figma (@miggi) April 29, 2026
Pick up from where you left off with your illustration, or build your palette on the canvas! pic.twitter.com/Tp5iMMkcNo
Seven small FigJam fixes that add up: cell merging in tables (preserves the upper-left cell’s content), per-cell text colors, wider arrow routing margins with cleaner heads and dashed endpoints, drag-any-handle to flip a shape, a recenter button for big canvases, a slightly more zoomed-out default, and template publishing now on Professional plans (up to 5 per team).
FigJam adds three MCP capabilities aimed squarely at coding agents: generate_diagram for architecture diagrams and ERDs (with new connector types built for database relationships), the figma-use-figjam skill for direct read/write access to a board, and get_figjam for summarizing a board, surfacing insights, or drafting next steps. You can also paste Mermaid.js code straight onto the canvas and have it rendered.
Figma ships a meaningful performance update across the board: 10x faster vector editing, 4x smoother Make frame rates, faster load times, 92% fewer memory warnings. Just the memory side of this update was six months in the making!
Made some improvements to make your workflows faster. Like a lot faster.
— Figma (@figma) April 22, 2026
→ Vector editing up to 10x faster
→ Make frame rates 4x smoother
→ Faster load times
→ 92% fewer memory warnings pic.twitter.com/O5f8lLs6O0
Makes now run natively on the Figma mobile app for on-device testing and touch interaction previews. Mobile creation and editing is coming soon.
You can now test your @figma Makes more naturally as a mobile experience without publishing... it just *Makes* sense! 💫 pic.twitter.com/J5GHN6ufRc
— miggi from figma (@miggi) April 22, 2026