Variables. Convert to 3D. Invisible Details.
Explore the value of play in design through a new collaboration between Figma and It’s Nice That
In-person attendees of Config 2023 found a copy of a playful zine in their swag bags. Figma collaborated with It’s Nice That on The Playbook to showcase the benefits of spontaneous thinking and curiosity through design. Inside, there is a piece on “how to embrace (and enjoy) endless iteration” by Chief Product Officer Yuhki Yamashita, as well as an investigation into what it truly means to be a collaborative engineer by Chief Technology Officer Kris Rasmussen. If you prefer getting hands-on rather than sitting down with an essay, there are also a host of activities to tackle.
Paula Scher’s 10 rules for play
“There is a cohort of world-renowned graphic designers whose work people know whether they’re into design or not, and Paula Scher’s name sits squarely on that list. With this in mind, we invited the Pentagram partner to share her “10 rules for play” noted down over a formidable and long-lasting career.”
A Guide to Variables in Figma
Joey Banks spent a lot of time after Config adjusting component libraries to use the new Figma features. In this issue of Baseline, he dives deep into variables and wrote an epic guide on what they are, how he is using them, and a few shortcuts to help make workflows and creation more efficient. My favorite tip on using the number variables: “With your cursor inside an input, tap the equal = key on your keyboard to launch the variable list quickly, or hold Shift + click. To remove a variable, click into the input and tap Backspace twice.” (Note that the = shortcut may go away in the future.)
This part of his conclusion brought back the topic of usability vs. visibility started by component properties: “One thing I still find to be a little challenging within this new way of building and viewing components in Figma is that so much of the previous on-canvas visual representation is now absent using variables. Previously, if there were two density sizes used or if a layer was toggled as hidden within a particular situation, that was easy to see, as we had to build it out as a visual variant. With variables, much of that information, such as sizing, booleans, and color adjustments, is all within the Variables modal and not on the canvas.”