Luis Ouriach from Upgrade Pack explains why and how their team migrated to Figma.
Yuhki Yamashita, VP of Product at Figma, gives an inside look at how they designed the fastest way to keep an entire company up-to-date on the roadmap using a Coda doc.
Great examples of solving your own problems and annoyances with plugins. The author also shares some good thoughts on plugins’ usability.
Laura Escobar shares five key principles that prevent a design file from becoming the mayhem no one wants to use — using global styles, creating content structure, organizing layers hierarchically, reusing components, and following naming conventions.
Tiffany Tseng built a documentation platform as one of her dissertation projects as a graduate student at the MIT Media Lab. After graduating and shutting down the service, she couldn’t find any suitable alternatives and ended up building a simplified version of it using Figma components.
TravelPerk team shared their thought process and experience of switching to Figma. For them, it made collaboration much simpler, reduced complexity by moving from multiple tools to one, decreased cost, and made their designs embeddable and open for non-Mac users.
Linda Eliasen, VP of Design at Help Scout, shares some activities that can help build confidence when proposing a solution to a problem.
Michelle Morrison, Design Program Manager at Dropbox, turned her “Designing Culture” workshop from Config into a blog post.
Thomas Lowry, Designer Advocate at Figma, wrote a recap of a session at Config on building your own plugins to help you and your team work faster. Great examples and use cases from GitHub, Atlassian, and Uber.
“This is a guide for using Figma and Google Sheets to rapidly prototype card games. It includes links to the tools, an overview of the key steps, and links to templates.”
Aleksei Kipin shows how to apply the Atomic Design approach to creating Figma components.
A valid point that specifying an element as a component and then detecting all the places where it has already been used would be a great alternative to the existing approach of defining components before using them.
Brian Lovin from GitHub turned his Config talk into an article.
Alex Lockwood from Lyft shares a few examples of how their team used Scripter plugin to build a design system library and automate tasks that would have otherwise taken hours or days to complete.
“You can now activate the Hand Tool with a click in the toolbar or by pressing H, as well as by holding the space bar. This lets you pan with one finger instead of two on laptops with touchscreens.”
This guide has (almost) nothing to do with Figma, but it’s a great resource about building remote processes in a design team. If your team went remote because of the lockdown, this is a good place to start.
The Enterprise Tech 30 is an exclusive list of the most promising private companies in enterprise tech, as determined by the number of votes from the prominent venture capitalists.
Plugins to accelerate managing, ordering, and labeling design system components. The recommendations are pretty good, but I don’t think it’s fair to call some of these plugins with thousands of installations “underrated”.
Solid collection grouped into categories like accessibility, collaboration, productivity, development, animation, and optimization.
How to speed up a tedious process of setting up a basic color system in Figma using plugins Smart Text and Chroma Color.