Happy New Year! In the first issue of 2020, we talk about building native mobile apps without writing code, using Figma for presentations, working on UX writing and content design, as well as look back at some of the best articles from the past on migrating design systems and building Figma with C++, asm.js, and WebGL.
Since the Last Time
A detailed guide on turning Figma design prototype into a native iOS or Android app without writing code. I’ve never used Bravo Studio before but it’s an interesting development in line with the current #NoCode trend.
5 practical lessons for content designers on working content-first, collaborating with product designers, and using Figma to its wordiest potential.
Buzz Usborne writes how Help Scout migrated design systems from Sketch to Figma — why they made the switch, a step-by-step walkthrough of what it entailed, and what they got out of it.
The story of how Dropbox Design migrated to Figma and structured their cross-platform design system.
Use Figma for presentations? This is how to make any clicker work with it.
An epic blog post from 2015 by Figma’s CTO Evan Wallace on their approach to building the app. Definitely worth reading if you ever got curious how Figma manages to work in the browser and be so fast.
Plugin for putting LaTeX math in designs.
Aggregates thousands of portraits that you can carefully filter to create your perfect personas or just generate random avatars.
A huge open-source collection of design tools, plugins, and UI kits for all major apps.
Comprehensive UI resources that depict the full range of controls, views, and glyphs available to developers using the Apple iOS SDK.
A boilerplate for creating Figma plugins using Svelte.
70 free landing website mockups in Figma and Sketch formats.
Follow @FigmaNewsletter on Twitter to see retweets that don’t make it to the newsletter.