WWDC24. Liquid Glass. Code layers.
Rethinking Color Theory
Ruxandra Duru works with Google designers focusing on the intersection of color, emotion, and UX design. “After years of what we could call a color fixation, I’ve developed a three-step approach to color theory. My secret to making color more pleasurable and intentional — and much less scary — has to do with balancing, relating, and completing your colors.”
Why I stopped prototyping in Figma
Elie Majorel shares the playbook of prototyping with AI tools, allowing other designers to spend less time on appearance and more time on impact. “One Sunday I opened Miro, sketched a few boxes for a new agent search, and copied the flow into Claude. Claude wrote a clear spec. I pasted that prompt into Lovable, pressed generate, and two hours later a working React repo ran in a sandbox. Engineers forked the code the week after. Leaders clicked the demo and said keep going. Two hours from idea to running product. No Figma layers. No endless handoff.”
Build clickable prototypes with Figma MCP and Cursor
Romina recorded a quick walkthrough on how to build clickable prototypes using Figma MCP and Cursor.