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Figma turns 10
10 years since Figma launched on December 3rd, 2015. Congrats on a big anniversary!
Figma wants to make working with AI more like working with humans
Fast Company spoke with Figma’s head of AI, David Kossnick, about what the company has accomplished so far, where he’s trying to steer it, and why the tech industry needs to move past prompting and create experiences that are “more visual, more exploratory.”
Bad Dye Job
A lot was written last week about Alan Dye’s departure from Apple as VP of Human Interface Design to lead design at Meta as Chief Design Officer. I shared a few critical pieces about Liquid Glass in the last few months, and thought this story from John Gruber was quite telling: “After I published that post, I got a note from a designer friend who left Apple, in frustration, a few years ago. After watching Jobs’s Aqua introduction for the first time in years, he told me, “I’m really struck by Steve directly speaking to ‘radio buttons’ and ‘the key window’.” He had the feeling that Dye and his team looked down on interface designers who used terms like Jobs himself once used — in a public keynote, no less. That to Dye’s circle, such terms felt too much like “programmer talk”. But the history of Apple (and NeXT) user interface design is the opposite. Designers and programmers used to — and still should — speak the exact same language about such concepts. Steve Jobs certainly did, and something feels profoundly broken about that disconnect under Alan Dye’s leadership.”